Thrasher, which its builders describe as a “mind-melting arcade motion odyssey,” can be out there for the Meta Quest and the Apple Imaginative and prescient Professional on July 25. The SteamVR model will observe at a later date. Thrasher was first introduced at The Sport Awards final 12 months as a brand new venture by Brian Gibson, who was the artist and composer behind the nightmare-inducing rhythm sport Thumper. For Thrasher, Gibson teamed up with Mike Mandel, identified for engaged on video games like Rock Band VR and Fuser, who took cost of the coding and analysis and growth.
The participant takes management of an area eel in Thrasher, which they need to information with “fast-paced gesture controls” by unsettling landscapes, in order that it may possibly evolve and defeat a cosmic child god by the tip of their journey. Based mostly on the photographs and teasers the builders have launched thus far, the sport’s environments really do look mind-bending with their psychedelic neon colours and their geometric patterns. Even the eel’s powers sound trippy: Gamers can struggle bosses with a rainbow spray of bullets or bulldoze setting parts in a blaze of coloration and light-weight.
The builders stated that Thrasher’s “music, visuals, and gameplay mesh into one transcendent expertise” for the participant. Whereas the digital actuality model affords essentially the most immersive choice for players, Thrasher can be anticipated to be out there for consoles and PC sooner or later