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Gran Tourismo 7’s extra sensible physics replace is launching vehicles into orbit

Gran Tourismo 7’s extra sensible physics replace is launching vehicles into orbit


Yesterday’s Gran Turismo 7 sport replace 1.49 launched all-new physics which have added further realism and customarily improved gameplay. Nevertheless, the change can be inflicting some weird issues in particular conditions, making vehicles bounce violently or simply get hurled into the air.

The physics updates are typically optimistic, including “extra pure cornering physics and acceleration/deceleration stability ranges,” in keeping with the developer. Related modifications to tire physics and steering permit a more difficult and rewarding driving expertise general.

Nevertheless, some bugs seem to have crept in as nicely, in keeping with gtplanet and posts on Reddit’s r/granturismo. Excessive-horsepower automobiles, typically with engine swaps and excessive suspension settings, are actually flying, bouncing or intersecting with the bottom, in keeping with a number of (hilarious) movies.

The issue seems to occur when vehicles attempt to speed up from low speeds, and largely impacts vehicles underneath AI management. It additionally occurs throughout dynamic “Scapes Films” scenes designed to indicate off landscapes from vehicles operated at sluggish speeds by AI. It is even been seen in GT Auto’s garages.

It is clearly a bizarre z-axis programming bug, however Gran Turismo’s crew is conscious of the problem and dealing on it. “We are actually conscious of the next subject within the 1.49 Replace launched on July 25: Automotive Physics Simulation — Unintended automobile conduct is produced when a specific automotive setting is ready inside Automotive Settings,” devs mentioned in a put up on X. A repair ought to be prepared quickly, so benefit from the comedy whereas it lasts.





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